#include #include #include #include "flutter_window.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_command) { // 统一软件渲染:Flutter 的 GPU/ANGLE 渲染在多种真实环境下初始化失败导致 // 白屏窗口(RDP 远程会话、老显卡/驱动、虚拟显卡——实测远程与非远程机器 // 均有白屏,而进程与 HTTP 服务本身健康)。本应用界面为轻量状态页,软件 // 渲染性能足够;引擎开关必须在引擎创建前经 FLUTTER_ENGINE_SWITCHES 注入。 SetEnvironmentVariable(L"FLUTTER_ENGINE_SWITCHES", L"--enable-software-rendering"); // Attach to console when present (e.g., 'flutter run') or create a // new console when running with a debugger. if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) { CreateAndAttachConsole(); } // Initialize COM, so that it is available for use in the library and/or // plugins. ::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); flutter::DartProject project(L"data"); std::vector command_line_arguments = GetCommandLineArguments(); project.set_dart_entrypoint_arguments(std::move(command_line_arguments)); FlutterWindow window(project); Win32Window::Point origin(10, 10); Win32Window::Size size(1000, 660); if (!window.Create(L"资安信插件助手", origin, size)) { return EXIT_FAILURE; } window.SetQuitOnClose(true); ::MSG msg; while (::GetMessage(&msg, nullptr, 0, 0)) { ::TranslateMessage(&msg); ::DispatchMessage(&msg); } ::CoUninitialize(); return EXIT_SUCCESS; }