Phase 4 剩余三项: - 首次引导向导(setup/first_run + ui/setup_wizard):服务自检(含 C# 助手共存 提示)→ 打印机检测与 HiTi 驱动安装指引(官网链接/重新检测,mac 与 win 文案 分支,允许无打印机完成)→ 开机自启开关 + scheme 注册;侧栏底部常驻设置区 (自启开关 + 重新运行引导) - 开机自启(setup/autostart):mac 写 LaunchAgent(RunAtLoad 一次性,不用 KeepAlive——托盘退出不能被拉回);Windows 走 HKCU Run(reg 命令免 win32 依赖) - URL scheme 闭环:单实例唤醒端口 38210(setup/single_instance)——zaxprint:// 唤起或重复双击启动第二进程时通知常驻实例弹窗后自退,跨平台一致(弃用 app_links 的 mac 事件转发不确定性);Windows 启动时幂等注册 HKCU scheme; 前端 cardPrinter.ts 加 launchAgent()(zaxprint://open),开卡抽屉离线时显示 "启动打印助手"按钮,点击唤起后 1s×6 轮询自动上线(biz 前端改动待用户提交) Phase 5: - tool/package_macos.sh:构建 → ad-hoc 就地签名(--deep,勿加 --options=runtime: hardened runtime 库校验会因 ad-hoc 无 Team ID 拒载 framework,实测踩坑)→ hdiutil dmg;实测产出 22MB dmg + 签名后冒烟通过 - windows/installer.iss:Inno Setup 安装包脚本(快捷方式/桌面图标/开机自启 Tasks/zaxprint scheme 注册与卸载清理/HiTi SDK DLL 随 Release 目录打包) 依赖 +url_launcher +shared_preferences;13 测试全过、analyze 零问题。
110 lines
4.5 KiB
YAML
110 lines
4.5 KiB
YAML
name: desktop_plugin
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description: "饭卡打印站客户端(HiTi CS-2xx 证卡打印机本机助手,HTTP 协议与 card-printer-agent 一致)"
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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environment:
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sdk: ^3.7.2
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.8
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# 本机 HTTP 协议服务(监听 127.0.0.1:38200-38202,与前端 cardPrinter.ts 约定一致)
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shelf: ^1.4.1
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shelf_router: ^1.1.4
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# PNG 解码/编码(打印图层处理与测试卡生成)
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image: ^4.3.0
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# dart:ffi 辅助(Utf16 编解码与内存分配,Windows PavoApi 直打用)
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ffi: ^2.1.0
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# 后台托盘与窗口控制(关窗不退出、托盘常驻)
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tray_manager: ^0.5.3
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window_manager: ^0.5.2
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shared_preferences: ^2.5.3
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url_launcher: ^6.3.2
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dev_dependencies:
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^5.0.0
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# 托盘图标(白底圆盘+logo,深浅菜单栏/任务栏均可见)与侧栏 logo
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assets:
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- assets/tray_icon_mac.png
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- assets/tray_icon_win.png
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- assets/logo.png
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# To add assets to your application, add an assets section to your flutter
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# configuration like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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